DWG RG-S15272Server sheetchecked 10d ago
TEST
Offline 91.228.182.35:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is TEST, and is it online now?
The current state of TEST is offline, with the last sighting 10 days 12 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 18 October 2026 is when Rust Graphs first saw it.
In which location is TEST hosted?
There is no region published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 91.228.182.35:28015.
What Rust version is recorded for TEST?
On Windows, TEST runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on TEST?
TEST is not responding at the latest refresh; the last record of it online is 10 days 12 hours ago.
Against other Rust servers, where is TEST placed?
Within the top 70% of all ranked servers: TEST at #15,272 for player hours, seven days recorded.
Wipe times
On TEST, when do wipes occur?
The record of TEST's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 10 days 12 hours ago.
Rules and settings
Which rules and settings are recorded for TEST?
Gather rate for TEST: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has TEST loaded?
TEST runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain TEST?
On Rust Graphs, TEST is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On TEST, what is meant by each tag?
Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is TEST joined?
Enter client.connect 91.228.182.35:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.