StatusLive Servers online11,618 Players39,799 Populated2,961 Wiped · 3 h88 Interval5 min Date29 OCT 2026

DWG RG-S8226Server sheetchecked 9m ago

[US] Atlantis 2X, QOL, Loot+ no PTW

Online NA · us5 91.229.114.11:28015 checked 9m ago

2x moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#8,226top 37% · #1181 in NA
Last wipe27d agono schedule published
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Atlantis 2X, QOL, Loot+ no PTW
Fig. 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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84 / 150
02
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03
[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average
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04
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average
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05
[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average
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[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 45 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [US] Atlantis 2X, QOL, Loot+ no PTW, and is it up?

[US] Atlantis 2X, QOL, Loot+ no PTW is up at this moment. Counted from its reported uptime, the last restart was about 21 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [US] Atlantis 2X, QOL, Loot+ no PTW perform, as measured?

Average server fps over the last 48 hours is 60; the lowest was 53. Counted at its highest: 68,536 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,604 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [US] Atlantis 2X, QOL, Loot+ no PTW?

The NA tag places [US] Atlantis 2X, QOL, Loot+ no PTW in North America, and its region code is us5. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 91.229.114.11:28015.

On which Rust version is [US] Atlantis 2X, QOL, Loot+ no PTW running?

Rust network protocol 2635 and build 168909 on Linux: that is what [US] Atlantis 2X, QOL, Loot+ no PTW runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for [US] Atlantis 2X, QOL, Loot+ no PTW?

0 of 100 slots on [US] Atlantis 2X, QOL, Loot+ no PTW are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 23:00 UTC, averaging 1 players.

In the rankings, which position does [US] Atlantis 2X, QOL, Loot+ no PTW hold?

[US] Atlantis 2X, QOL, Loot+ no PTW also measures #1,181 in North America on the same seven-day player-hour count, at #8,226 globally and in the top 37% of ranked servers.

Wipe data

What is recorded on [US] Atlantis 2X, QOL, Loot+ no PTW on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 8 hours after the latest wipe the crowd was at its peak.

On [US] Atlantis 2X, QOL, Loot+ no PTW, when do wipes occur?

The force wipe is the only wipe at [US] Atlantis 2X, QOL, Loot+ no PTW, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 13 hours ago.

Settings

Which rules and settings are recorded for [US] Atlantis 2X, QOL, Loot+ no PTW?

[US] Atlantis 2X, QOL, Loot+ no PTW takes its gather rate from its name: 2x. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for [US] Atlantis 2X, QOL, Loot+ no PTW?

Size 3,500 with seed 1964585104: that is the procedural map [US] Atlantis 2X, QOL, Loot+ no PTW runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does [US] Atlantis 2X, QOL, Loot+ no PTW appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [US] Atlantis 2X, QOL, Loot+ no PTW are: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Which meaning is attached to each tag on [US] Atlantis 2X, QOL, Loot+ no PTW?

Tags published by [US] Atlantis 2X, QOL, Loot+ no PTW, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): us5 is the server's region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is [US] Atlantis 2X, QOL, Loot+ no PTW joined?

Connect with client.connect 91.229.114.11:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$rus5
Region code us5 is the server's region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded