StatusLive Servers online11,826 Players82,123 Populated3,756 Wiped · 3 h273 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 2d ago

[US] Fallen Rust - PvP Aimtrain

Offline NA · us5 91.229.114.137:28063 checked 2d ago

vanillamoddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,335top 69% · #1505 in NA
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [US] Fallen Rust - PvP Aimtrain
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:20 UTC8d ago 1 – running 0
Sat 3 Oct, 00:39 UTC26d ago 1 halved by day 2 17.9 days 0
Sat 26 Sep, 18:06 UTC32d ago 1 halved by day 2 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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General notes

Quick answers

from the figures on this page

Server details

How reliable is [US] Fallen Rust - PvP Aimtrain, and is it online now?

[US] Fallen Rust - PvP Aimtrain is offline at this moment; 2 days 2 hours ago is when it was last seen. 133 of 168 hours up over the last 7 full days, which is 79% of the time. First seen by Rust Graphs on 26 September 2026.

In which location is [US] Fallen Rust - PvP Aimtrain hosted?

The NA tag places [US] Fallen Rust - PvP Aimtrain in North America, and its region code is us5. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 91.229.114.137:28063.

On which Rust version is [US] Fallen Rust - PvP Aimtrain running?

On Linux, [US] Fallen Rust - PvP Aimtrain runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on [US] Fallen Rust - PvP Aimtrain?

[US] Fallen Rust - PvP Aimtrain is not responding at the latest refresh; the last record of it online is 2 days 2 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is [US] Fallen Rust - PvP Aimtrain placed?

The same seven-day player-hour count places [US] Fallen Rust - PvP Aimtrain at #1,505 within North America, #15,335 across all ranked servers and in the top 69% of them.

Wipe times

What happens on [US] Fallen Rust - PvP Aimtrain on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for [US] Fallen Rust - PvP Aimtrain?

[US] Fallen Rust - PvP Aimtrain wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 8 days 16 hours ago.

Rules and settings

Which rules and settings are recorded for [US] Fallen Rust - PvP Aimtrain?

No gather rate is stated in the name of [US] Fallen Rust - PvP Aimtrain. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is [US] Fallen Rust - PvP Aimtrain played?

Seed 1337 and size 6,000 define the procedural map [US] Fallen Rust - PvP Aimtrain generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Tags

On Rust Graphs, which lists and filters contain [US] Fallen Rust - PvP Aimtrain?

The Rust Graphs lists that carry [US] Fallen Rust - PvP Aimtrain are: Modded Rust servers, Rust aim training servers, listed live and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on [US] Fallen Rust - PvP Aimtrain?

Tags published by [US] Fallen Rust - PvP Aimtrain, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): us5 is the server's region code; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is [US] Fallen Rust - PvP Aimtrain joined?

Enter client.connect 91.229.114.137:28063 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://fallenrust.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code us5 is the server's region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded