StatusLive Servers online11,879 Players98,401 Populated3,904 Wiped · 3 h400 Interval5 min Date29 OCT 2026

DWG RG-S6632Server sheetchecked 11m ago

Server hosted by Physgun.com

Online NA · us5 91.229.114.137:28071 checked 11m ago

vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#6,632top 30% · #1047 in NA
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Server hosted by Physgun.com
Fig. 2

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Tue 27 OctTue 20 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:39 UTC2d ago 1 – running 0
Tue 20 Oct, 08:28 UTC9d ago 1 halved by day 1 6.7 days 0
Mon 12 Oct, 14:23 UTC17d ago 1 halved by day 3 7.8 days 0
Fri 2 Oct, 08:24 UTC27d ago 1 halved by day 7 10.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Server hosted by Physgun.com, and is it up?

At this moment Server hosted by Physgun.com is online. The uptime it reports puts the last restart at about 15 minutes ago. For the last 7 full days the record is 164 of 168 hours up, 98% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Server hosted by Physgun.com show?

Average server fps over the last 48 hours is 60; the lowest was 57. Counted at its highest: 49,281 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,248 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Server hosted by Physgun.com?

The NA tag places Server hosted by Physgun.com in North America, and its region code is us5. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 91.229.114.137:28071.

On which Rust version is Server hosted by Physgun.com running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Server hosted by Physgun.com. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Server hosted by Physgun.com?

Current player count on Server hosted by Physgun.com: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 03:00 UTC, averaging 1 players.

What rank has been recorded for Server hosted by Physgun.com?

Server hosted by Physgun.com also measures #1,047 in North America on the same seven-day player-hour count, at #6,632 globally and in the top 30% of ranked servers.

Schedules

On Server hosted by Physgun.com, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 3.

Which times and days are wipes plotted at on Server hosted by Physgun.com?

No next wipe can be predicted for Server hosted by Physgun.com: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 2 days 16 hours ago.

Map and rules

What settings and rules apply on Server hosted by Physgun.com?

Gather rate for Server hosted by Physgun.com: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for Server hosted by Physgun.com?

Seed 1014 and size 3,000 define the procedural map Server hosted by Physgun.com generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Server hosted by Physgun.com?

The Rust Graphs lists that carry Server hosted by Physgun.com are: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On Server hosted by Physgun.com, what is meant by each tag?

Tags published by Server hosted by Physgun.com, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): us5 is the server's region code; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Server hosted by Physgun.com joined?

Enter client.connect 91.229.114.137:28071 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code us5 is the server's region code.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded