DWG RG-S15326Server sheetchecked 9m ago
Rust GC
Online NA · us5 91.229.114.137:28075 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 04:30 UTC12d ago | 4 | – | running | 0 |
| Fri 9 Oct, 22:11 UTC19d ago | 2 | halved by day 1 | 7.3 days | 1 |
| Fri 9 Oct, 00:50 UTC20d ago | 3 | – | 0.9 days | 0 |
| Fri 2 Oct, 23:06 UTC26d ago | 1 | halved by day 1 | 6.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Rust GC online, and what uptime has been recorded?
Right now, Rust GC is recorded as online. About 12 days 7 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.
Is Rust GC stable in the figures recorded?
Average server fps over the last 48 hours is 60; the lowest was 60. Counted at its highest: 11,155 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,939 MB. Players feel low fps and a climbing entity count as lag.
In which location is Rust GC hosted?
The NA tag places Rust GC in North America, and its region code is us5. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 91.229.114.137:28075.
What Rust version is recorded for Rust GC?
Rust network protocol 2634 and build 167781 on Linux: that is what Rust GC runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Rust GC?
At the last refresh, Rust GC recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.
What rank has been recorded for Rust GC?
Rust GC also measures #1,505 in North America on the same seven-day player-hour count, at #15,326 globally and in the top 69% of ranked servers.
Schedules
What happens on Rust GC on the day of a wipe?
At their busiest, its recent wipes drew 3 players on average. 1 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.
On Rust GC, when do wipes occur?
No next wipe can be predicted for Rust GC: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 12 days 9 hours ago the current world was made.
Rules and settings
What settings and rules apply on Rust GC?
Gather rate for Rust GC: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
On which map is Rust GC played?
Seed 1337 and size 1,250 define the procedural map Rust GC generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Lists and filters
On Rust Graphs, which lists and filters contain Rust GC?
These Rust Graphs lists include Rust GC: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Rust GC, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): The region code recorded is us5; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America are the tags Rust GC publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join Rust GC?
Connect with client.connect 91.229.114.137:28075: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$rus5
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.