StatusLive Servers online11,830 Players74,645 Populated3,703 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S15326Server sheetchecked 9m ago

Rust GC

Online NA · us5 91.229.114.137:28075 checked 9m ago

vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,326top 69% · #1505 in NA
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Rust GC
Fig. 2

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 17 OctFri 9 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:30 UTC12d ago 4 – running 0
Fri 9 Oct, 22:11 UTC19d ago 2 halved by day 1 7.3 days 1
Fri 9 Oct, 00:50 UTC20d ago 3 – 0.9 days 0
Fri 2 Oct, 23:06 UTC26d ago 1 halved by day 1 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
11 / 100
02 6 / 50
03
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average
3 / 100
04
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
6 / 150
05
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average
2 / 175
06
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
2 / 90
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust GC online, and what uptime has been recorded?

Right now, Rust GC is recorded as online. About 12 days 7 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.

Is Rust GC stable in the figures recorded?

Average server fps over the last 48 hours is 60; the lowest was 60. Counted at its highest: 11,155 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,939 MB. Players feel low fps and a climbing entity count as lag.

In which location is Rust GC hosted?

The NA tag places Rust GC in North America, and its region code is us5. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 91.229.114.137:28075.

What Rust version is recorded for Rust GC?

Rust network protocol 2634 and build 167781 on Linux: that is what Rust GC runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Rust GC?

At the last refresh, Rust GC recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for Rust GC?

Rust GC also measures #1,505 in North America on the same seven-day player-hour count, at #15,326 globally and in the top 69% of ranked servers.

Schedules

What happens on Rust GC on the day of a wipe?

At their busiest, its recent wipes drew 3 players on average. 1 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

On Rust GC, when do wipes occur?

No next wipe can be predicted for Rust GC: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 12 days 9 hours ago the current world was made.

Rules and settings

What settings and rules apply on Rust GC?

Gather rate for Rust GC: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

On which map is Rust GC played?

Seed 1337 and size 1,250 define the procedural map Rust GC generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain Rust GC?

These Rust Graphs lists include Rust GC: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Rust GC, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): The region code recorded is us5; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America are the tags Rust GC publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Rust GC?

Connect with client.connect 91.229.114.137:28075: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$rus5
Region code The region code recorded is us5.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded