StatusLive Servers online11,716 Players55,754 Populated3,252 Wiped · 3 h168 Interval5 min Date29 OCT 2026

DWG RG-S6478Server sheetchecked 6m ago

After The Fallout

Online NA · us5 91.229.114.137:28095 checked 6m ago

monthly wipes moddedcarbonsoftcore
Connect
Players now 1/ 100 1% full
7-day average0peak 2
Rank#6,478top 29% · #1030 in NA
Last wipe10d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on After The Fallout
Fig. 2

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap1.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:24 UTC8d ago 1 – running 0
Mon 19 Oct, 01:24 UTC10d ago 1 – 1.9 days 0
Fri 16 Oct, 17:57 UTC12d ago 2 held half 2.3 days 0
Thu 15 Oct, 01:12 UTC14d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is After The Fallout, and is it online now?

Right now, After The Fallout is recorded as online. Counted from its reported uptime, the last restart was about 33 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 15 October 2026.

Is After The Fallout stable in the figures recorded?

Average server fps over the last 48 hours is 59; the lowest was 50. Counted at its highest: 113,455 entities, buildings, deployables and the rest of the world included. 5,120 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for After The Fallout?

The NA tag places After The Fallout in North America, and its region code is us5. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 91.229.114.137:28095 is its address.

On which Rust version is After The Fallout running?

Rust network protocol 2635 and build 168909 on Linux: that is what After The Fallout runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on After The Fallout?

At the last refresh, After The Fallout recorded 1 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 09:00 UTC, averaging 1 players.

Against other Rust servers, where is After The Fallout placed?

Across seven days, player hours give After The Fallout #6,478 globally and #1,030 in North America, a top 29% position among ranked servers.

Wipe data

What is recorded on After The Fallout on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on After The Fallout?

At After The Fallout the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 10 days 8 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on After The Fallout?

No gather rate is stated in the name of After The Fallout. Eight players per group: the default for the game. softcore, Easier than standard, from Facepunch, and part of your loot is kept, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has After The Fallout loaded?

Size 4,000 with seed 1337: that is the procedural map After The Fallout runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

Where does After The Fallout appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry After The Fallout are: Modded Rust servers, Rust battlefield servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on After The Fallout?

Tags published by After The Fallout, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): The region code recorded is us5; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^s (Softcore): On death you keep part of your inventory: Facepunch's easier mode; ^i (Battlefield): Kits and high rates drive fast PvP; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join After The Fallout?

Connect with client.connect 91.229.114.137:28095: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^z,^y,^m,^s,^i,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$rus5
Region code The region code recorded is us5.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^s
Softcore On death you keep part of your inventory: Facepunch's easier mode.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded