StatusLive Servers online11,695 Players53,611 Populated3,212 Wiped · 3 h134 Interval5 min Date29 OCT 2026

DWG RG-S2667Server sheetchecked 13m ago

DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I

Online NA 91.229.114.207:28015 checked 13m ago

2x trio monthly wipes moddedcarbonpremium
Connect
Players now 1/ 200 0% full
7-day average1peak 5
Rank#2,667top 12% · #436 in NA
Last wipe11d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on DadCore US Monthly Solo/Duo/Trio | 2x | 50%...
Fig. 2

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA, and #212 of the trio servers (top 34%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap8.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak23players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC11d ago 5 – running 3
Thu 1 Oct, 17:36 UTC FW27d ago 32 halved by day 12 16 days 1
Thu 1 Oct, 11:18 UTC27d ago 32 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, and is it online now?

At this moment DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is online. Counted from its reported uptime, the last restart was about 20 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I show?

Average server fps over the last 48 hours is 116; the lowest was 106. Counted at its highest: 87,476 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,482 MB. Players feel low fps and a climbing entity count as lag.

In which location is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I hosted?

With its NA tag, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 91.229.114.207:28015.

What Rust version is recorded for DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

1 of 200 slots on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 5. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 2 players.

Against other Rust servers, where is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I placed?

The same seven-day player-hour count places DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I at #436 within North America, #2,667 across all ranked servers and in the top 12% of them. Within the trio group it places #212.

Wipe times

What is recorded on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I on wipe day?

An average of 23 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 12.

What wipe schedule has been recorded for DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Once a month, with the force wipe, is when DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 11 days 17 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I takes its gather rate from its name: 2x. A group tops out at 3 players (trio). It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. The server admits players with Rust's premium status only. Anti-cheat: VAC, from Valve, is on.

What is the map for DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Custom map at size 3,800 on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, with the file published for download from this page.

Lists and filters

Where does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I appear among the Rust Graphs lists and filters?

On Rust Graphs, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is placed in these lists: Servers with a 2x gather rate, Modded Rust servers, Trio Rust servers, plotted live and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

On DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, what is meant by each tag?

Tags published by DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): The slot count is 200; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; ^q (Premium): The server admits players with Rust's premium status only; NA (North America): The server browser lists it under North America; sc1 (Custom tag): The owner or a plugin set this tag; it is not standard Rust; rustmaps (Custom tag): The owner or a plugin set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

In Rust, press F1 and type client.connect 91.229.114.207:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. The server admits players with Rust's premium status only. https://www.dadcorerust.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,NA,^q,gmrust,cs168909,sc1,ts3,rustmaps

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players The slot count is 200.
ts3
Group limit Teams hold no more than 3.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.
^q
Premium The server admits players with Rust's premium status only.

Region

NA
North America The server browser lists it under North America.

Other

sc1
Custom tag The owner or a plugin set this tag; it is not standard Rust.
rustmaps
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded