StatusLive Servers online11,867 Players96,005 Populated3,901 Wiped · 3 h390 Interval5 min Date29 OCT 2026

DWG RG-S4009Server sheetchecked 1d ago

Horizon Rust - 10X NA Clans

Offline NA · us5 91.229.114.221:28027 checked 1d ago

10x vanillamoddedoxide
Connect
Players now 0/ 8 0% full
7-day average1peak 13
Rank#4,009top 18% · #669 in NA
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75103:0004:0005:0007:0008:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Horizon Rust - 10X NA Clans
Fig. 2

Server performance

01020304003:0004:0005:0007:0008:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 8

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 21:22 UTC7d ago 5 – running 1
Mon 19 Oct, 23:02 UTC9d ago 9+1 queue – 1.9 days 2
Thu 1 Oct, 20:53 UTC FW27d ago 4 halved by day 14 18.1 days 1
Sun 27 Sep, 15:53 UTC32d ago 4 halved by day 2 4.2 days 3
Sun 27 Sep, 04:07 UTC32d ago 4 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Horizon Rust - 10X NA Clans, and is it up?

The current state of Horizon Rust - 10X NA Clans is offline, with the last sighting 30 hours ago. About 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 68 of 168 hours up, 40% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Horizon Rust - 10X NA Clans show?

Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 80,740 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,385 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Horizon Rust - 10X NA Clans?

The NA tag places Horizon Rust - 10X NA Clans in North America, and its region code is us5. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 91.229.114.221:28027.

What Rust version is recorded for Horizon Rust - 10X NA Clans?

On Linux, Horizon Rust - 10X NA Clans runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Horizon Rust - 10X NA Clans?

No response from Horizon Rust - 10X NA Clans; the server was last seen 30 hours ago. The seven-day mean is 1 players; the peak over the same period is 13. The 48-hour peak falls at 03:00 UTC, averaging 1 players.

In the rankings, which position does Horizon Rust - 10X NA Clans hold?

The same seven-day player-hour count places Horizon Rust - 10X NA Clans at #669 within North America, #4,009 across all ranked servers and in the top 18% of them.

Schedules

On Horizon Rust - 10X NA Clans, what does the data show for wipe day?

An average of 6 players was recorded at the busiest point of its recent wipes. At 5 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 8.

Which times and days are wipes plotted at on Horizon Rust - 10X NA Clans?

No next wipe can be predicted for Horizon Rust - 10X NA Clans: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 7 days 18 hours ago.

Map and rules

Which settings does Horizon Rust - 10X NA Clans run, and what rules?

Horizon Rust - 10X NA Clans takes its gather rate from its name: 10x. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

On which map is Horizon Rust - 10X NA Clans played?

Seed 1862422565 and size 3,500 define the procedural map Horizon Rust - 10X NA Clans generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Horizon Rust - 10X NA Clans appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Horizon Rust - 10X NA Clans: 10x Rust servers, plotted, Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Which meaning is attached to each tag on Horizon Rust - 10X NA Clans?

Tags published by Horizon Rust - 10X NA Clans, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp8 (Max players): 8 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): us5 is the server's region code; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Horizon Rust - 10X NA Clans?

In Rust, press F1 and type client.connect 91.229.114.221:28027 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp8
Max players 8 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code us5 is the server's region code.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded