StatusLive Servers online11,630 Players43,856 Populated3,098 Wiped · 3 h89 Interval5 min Date28 OCT 2026

DWG RG-S8240Server sheetchecked 16m ago

Server hosted by Physgun.com

Online NA · us5 91.229.114.221:28071 checked 16m ago

vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#8,240top 37% · #1186 in NA
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.511.5209:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Server hosted by Physgun.com
Fig. 2

Server performance

01020304009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctWed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:15 UTC24d ago 1 – running 0
Wed 30 Sep, 21:49 UTC27d ago 1 halved by day 1 3.3 days 1
Fri 25 Sep, 00:19 UTC33d ago 2 – 5.9 days 0
Thu 24 Sep, 15:40 UTC33d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average
22 / 100
02 12 / 50
03
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
7 / 100
04
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average
9 / 175
05
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average
1 / 150
06
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
4 / 90
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Server hosted by Physgun.com, and is it online now?

At this moment Server hosted by Physgun.com is online. The uptime it reports puts the last restart at about 36 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.

Is Server hosted by Physgun.com stable in the figures recorded?

The last 48 hours give an average of 30 server fps and a floor of 30. Counted at its highest: 89,062 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,413 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Server hosted by Physgun.com?

In North America, Server hosted by Physgun.com appears with the NA tag; the region code given is us5. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 91.229.114.221:28071.

On which Rust version is Server hosted by Physgun.com running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Server hosted by Physgun.com. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Server hosted by Physgun.com?

Current player count on Server hosted by Physgun.com: 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 18:00 UTC, averaging 1 players.

In the rankings, which position does Server hosted by Physgun.com hold?

The same seven-day player-hour count places Server hosted by Physgun.com at #1,186 within North America, #8,240 across all ranked servers and in the top 37% of them.

Wipe times

On Server hosted by Physgun.com, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Server hosted by Physgun.com?

No next wipe can be predicted for Server hosted by Physgun.com: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 4 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Server hosted by Physgun.com?

The name of Server hosted by Physgun.com records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

On which map is Server hosted by Physgun.com played?

Seed 1337 and size 3,600 define the procedural map Server hosted by Physgun.com generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

Where does Server hosted by Physgun.com appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Server hosted by Physgun.com are: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

On Server hosted by Physgun.com, what is meant by each tag?

Tags published by Server hosted by Physgun.com, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Server hosted by Physgun.com joined?

Connect with client.connect 91.229.114.221:28071: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded