StatusLive Servers online11,699 Players51,829 Populated3,292 Wiped · 3 h136 Interval5 min Date28 OCT 2026

DWG RG-S13039Server sheetchecked 13m ago

The4s Server [NO RULES] hosted by Physgun.com

Online NA · us5 91.229.114.221:28087 checked 13m ago

vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#13,039top 59% · #1425 in NA
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on The4s Server [NO RULES] hosted by Physgun.com
Fig. 2

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 09:35 UTC19d ago 1 – running 0
Wed 7 Oct, 15:07 UTC20d ago 1 – 0.8 days 1
Wed 7 Oct, 08:55 UTC20d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 37 on average
50 / 100
02 45 / 50
03
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
16 / 100
04
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average
24 / 175
05
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average
13 / 150
06
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
12 / 90
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is The4s Server [NO RULES] hosted by Physgun.com online, and what uptime has been recorded?

The4s Server [NO RULES] hosted by Physgun.com is up at this moment. The uptime it reports puts the last restart at about 16 hours ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. First seen by Rust Graphs on 7 October 2026.

Is The4s Server [NO RULES] hosted by Physgun.com stable in the figures recorded?

The last 48 hours give an average of 30 server fps and a floor of 30. Counted at its highest: 118,129 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,460 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for The4s Server [NO RULES] hosted by Physgun.com?

In North America, The4s Server [NO RULES] hosted by Physgun.com appears with the NA tag; the region code given is us5. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 91.229.114.221:28087.

On which Rust version is The4s Server [NO RULES] hosted by Physgun.com running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on The4s Server [NO RULES] hosted by Physgun.com. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for The4s Server [NO RULES] hosted by Physgun.com?

At the last refresh, The4s Server [NO RULES] hosted by Physgun.com recorded 0 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 18:00 UTC, averaging 1 players.

What rank has been recorded for The4s Server [NO RULES] hosted by Physgun.com?

The same seven-day player-hour count places The4s Server [NO RULES] hosted by Physgun.com at #1,425 within North America, #13,039 across all ranked servers and in the top 59% of them.

Schedules

What is recorded on The4s Server [NO RULES] hosted by Physgun.com on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for The4s Server [NO RULES] hosted by Physgun.com?

There is no next wipe to predict at The4s Server [NO RULES] hosted by Physgun.com, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 19 days 14 hours ago the current world was made.

Settings

What settings and rules apply on The4s Server [NO RULES] hosted by Physgun.com?

The name of The4s Server [NO RULES] hosted by Physgun.com records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has The4s Server [NO RULES] hosted by Physgun.com loaded?

Size 4,500 with seed 1586544950: that is the procedural map The4s Server [NO RULES] hosted by Physgun.com runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain The4s Server [NO RULES] hosted by Physgun.com?

On Rust Graphs, The4s Server [NO RULES] hosted by Physgun.com is placed in these lists: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

On The4s Server [NO RULES] hosted by Physgun.com, what is meant by each tag?

Tags published by The4s Server [NO RULES] hosted by Physgun.com, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join The4s Server [NO RULES] hosted by Physgun.com?

Connect with client.connect 91.229.114.221:28087: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded