StatusLive Servers online11,637 Players32,155 Populated2,791 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 10m ago

Server hosted by Physgun.com

Online NA · us5 91.229.114.24:28055 checked 10m ago

vanillamoddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,349top 69% · #1513 in NA
Last wipe1d agono schedule published
Next wipe5d 14hTue 3 Nov, 19:08 UTC
Fig. 1

Players

AveragePeakWipe
0123405:0014:0023:0008:0017:0003:00Wiped Tue 27 Oct, 19:08 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Server hosted by Physgun.com
Fig. 2

Server performance

Server fpsWipe
02040608005:0014:0023:0008:0017:0003:00Wiped Tue 27 Oct, 19:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Tuesday 3 November, 19:08 UTC, in 5d 14h. Every Tuesday at 19:08 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 5d 14hTue 3 Nov, 19:08 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 12d 14hTue 10 Nov, 19:08 UTC
  4. 19d 14hTue 17 Nov, 19:08 UTC
  5. 26d 14hTue 24 Nov, 19:08 UTC
  6. 33d 14hTue 1 Dec, 19:08 UTC
  7. 35d 14hThu 3 Dec, 19:00 UTCFW
  8. 40d 14hTue 8 Dec, 19:08 UTC

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:08 UTC1d ago – – running 0
Tue 20 Oct, 19:09 UTC8d ago 0 – 7 days 0
Tue 13 Oct, 19:09 UTC15d ago 0 – 7 days 0
Tue 6 Oct, 19:12 UTC22d ago 0 – 7 days 0
Tue 29 Sep, 19:10 UTC29d ago 0 – 7 days 0
Tue 22 Sep, 19:09 UTC36d ago 0 – 7 days 0
Tue 15 Sep, 19:14 UTC43d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average
43 / 100
02 36 / 50
03
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
12 / 100
04
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
0 / 150
05
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average
13 / 175
06
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
7 / 90
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Server hosted by Physgun.com, and is it up?

Right now, Server hosted by Physgun.com is recorded as online. About 32 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Server hosted by Physgun.com perform, as measured?

36 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 73,228 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,829 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Server hosted by Physgun.com?

The NA tag places Server hosted by Physgun.com in North America, and its region code is us5. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 91.229.114.24:28055.

On which Rust version is Server hosted by Physgun.com running?

On Linux, Server hosted by Physgun.com runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Server hosted by Physgun.com?

At the last refresh, Server hosted by Physgun.com recorded 0 players across 100 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Server hosted by Physgun.com placed?

Server hosted by Physgun.com also measures #1,513 in North America on the same seven-day player-hour count, at #15,349 globally and in the top 69% of ranked servers.

Schedules

What is recorded on Server hosted by Physgun.com on wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On Server hosted by Physgun.com, when do wipes occur?

The wipe rhythm at Server hosted by Physgun.com is every Tuesday at 19:08 UTC. Tuesday 3 November at 19:08 UTC is the date its next wipe is due. 33 hours ago the current world was made.

Settings

Which rules and settings are recorded for Server hosted by Physgun.com?

No gather rate is stated in the name of Server hosted by Physgun.com. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

On which map is Server hosted by Physgun.com played?

Seed 5555 and size 3,500 define the procedural map Server hosted by Physgun.com generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Server hosted by Physgun.com?

The Rust Graphs lists that carry Server hosted by Physgun.com are: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

On Server hosted by Physgun.com, what is meant by each tag?

Tags published by Server hosted by Physgun.com, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): us5 is the server's region code; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Server hosted by Physgun.com?

In Rust, press F1 and type client.connect 91.229.114.24:28055 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code us5 is the server's region code.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded