StatusLive Servers online11,621 Players36,954 Populated2,901 Wiped · 3 h58 Interval5 min Date28 OCT 2026

DWG RG-S3401Server sheetchecked 10m ago

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies

Online NA 91.229.114.2:28027 checked 10m ago

2x vanillamoddedcarbon
Connect
Players now 0/ 100 0% full
7-day average1peak 5
Rank#3,401top 15% · #560 in NA
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies
Fig. 2

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:05 UTC5d ago 4 – running 0
Sun 18 Oct, 03:24 UTC10d ago 1 held half 4.7 days 1
Mon 5 Oct, 01:29 UTC23d ago 2 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 349 on average
173 / 200
02
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 136 on average
172 / 200
03
[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 99 on average
350 / 450
04
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average
5 / 150
05
[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 76 on average
22 / 200
06
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 49 on average
1 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, and is it up?

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is up at this moment. Counted from its reported uptime, the last restart was about 18 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 5 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies show?

Average server fps over the last 48 hours is 253; the lowest was 233. Counted at its highest: 50,928 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,341 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies hosted?

In North America TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 91.229.114.2:28027 is its address.

What Rust version is recorded for TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

On Linux, TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

Current player count on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies: 0, of 100 slots. Averaged across seven days, the player count is 1, with a peak of 5. Over the last 48 hours the busiest hour was 09:00 UTC, at an average of 2 players.

What rank has been recorded for TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies also measures #560 in North America on the same seven-day player-hour count, at #3,401 globally and in the top 15% of ranked servers.

Wipe data

What is recorded on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies on wipe day?

The recent wipes averaged a busiest count of 2 players. At 2 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

On TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, when do wipes occur?

No next wipe can be predicted for TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 5 days 8 hours ago.

Map and rules

Which settings does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies run, and what rules?

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies loaded?

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies runs a procedural map of size 3,000 with seed 987654, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

On Rust Graphs, TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is placed in these lists: Servers with a 2x gather rate, Modded Rust servers, Rust zombie servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Which meaning is attached to each tag on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The browser's listing places it under North America are the tags TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

Enter client.connect 91.229.114.2:28027 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://thelastofrust.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded