StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h57 Interval5 min Date28 OCT 2026

DWG RG-S8204Server sheetchecked 2h ago

Survival Haven | Vanilla+ PvE | PvE/PvP Monuments

Online NA · us5 91.229.114.45:28051 checked 2h ago

biweekly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#8,204top 37% · #1181 in NA
Last wipe2d agobiweekly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments
Fig. 2

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap11.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 11d 5hMon 9 Nov, 00:39 UTC
  3. 25d 5hMon 23 Nov, 00:39 UTC
  4. 35d 23hThu 3 Dec, 19:00 UTCFW
  5. 39d 5hMon 7 Dec, 00:39 UTC

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:39 UTC2d ago 2 – running 0
Wed 14 Oct, 11:27 UTC14d ago 0 – 11.6 days 0
Mon 21 Sep, 19:22 UTC36d ago 2 halved by day 1 22.7 days 0
Sun 20 Sep, 19:30 UTC37d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments online, and what uptime has been recorded?

Right now, Survival Haven | Vanilla+ PvE | PvE/PvP Monuments is recorded as online. About 22 hours ago is when it last restarted, measured from the uptime it reports. 48 of 168 hours up over the last 7 full days, which is 29% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments stable in the figures recorded?

Average server fps over the last 48 hours is 57; the lowest was 54. Counted at its highest: 105,671 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,089 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments hosted?

The NA tag places Survival Haven | Vanilla+ PvE | PvE/PvP Monuments in North America, and its region code is us5. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.229.114.45:28051.

What Rust version is recorded for Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

On Linux, Survival Haven | Vanilla+ PvE | PvE/PvP Monuments runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

Current player count on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 1 players.

In the rankings, which position does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments hold?

Survival Haven | Vanilla+ PvE | PvE/PvP Monuments also measures #1,181 in North America on the same seven-day player-hour count, at #8,204 globally and in the top 37% of ranked servers.

Wipe data

On Survival Haven | Vanilla+ PvE | PvE/PvP Monuments, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

Too few of Survival Haven | Vanilla+ PvE | PvE/PvP Monuments's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 2 days 17 hours ago. The tags state a wipe schedule at two-week intervals.

Map and rules

What settings and rules apply on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

The name of Survival Haven | Vanilla+ PvE | PvE/PvP Monuments records no gather rate. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

Seed 1759381418 and size 4,250 define the procedural map Survival Haven | Vanilla+ PvE | PvE/PvP Monuments generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

On Rust Graphs, Survival Haven | Vanilla+ PvE | PvE/PvP Monuments is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

The game's server browser reads these tags from Survival Haven | Vanilla+ PvE | PvE/PvP Monuments: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): The region code recorded is us5; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

Enter client.connect 91.229.114.45:28051 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://survivalhaven.tebex.io/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code The region code recorded is us5.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded