StatusLive Servers online11,737 Players52,204 Populated3,347 Wiped · 3 h125 Interval5 min Date28 OCT 2026

DWG RG-S1997Server sheetchecked 9m ago

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP

Online NA · us5 91.229.114.45:28135 checked 9m ago

2x biweekly wipes moddedcarbon
Connect
Players now 1/ 100 1% full
7-day average2peak 8
Rank#1,997top 9% · #308 in NA
Last wipe13d agobiweekly schedule
Next wipe18hThu 29 Oct, 18:03 UTC
Fig. 1

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on (US) HELL FORGE 2X | Solo/Duo/Trio |...
Fig. 2

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:03 UTC, in 18h. Its biweekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak5players, last three wipes
crowd held67%else halves by day 7

Coming wipes

  1. 18hThu 29 Oct, 18:03 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 18hThu 12 Nov, 18:03 UTC
  4. 28d 18hThu 26 Nov, 18:03 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 42d 18hThu 10 Dec, 18:03 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:03 UTC13d ago 7 – running 1
Fri 9 Oct, 10:40 UTC19d ago 5 held half 6.3 days 1
Thu 1 Oct, 18:23 UTC FW27d ago 4 held half 7.7 days 0
Thu 17 Sep, 20:37 UTC41d ago 5 halved by day 7 13.9 days 2
Wed 16 Sep, 22:05 UTC42d ago 4 – 0.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 11 on average
11 / 100
02
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 2 on average
2 / 75
03
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 367 on average
161 / 200
04
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 146 on average
199 / 200
05
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 124 on average
459 / 475
06
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average
108 / 115
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP, and is it online now?

At this moment (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP is online. Counted from its reported uptime, the last restart was about 16 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP show?

The last 48 hours give an average of 52 server fps and a floor of 1. Counted at its highest: 86,192 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,214 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

In North America, (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP appears with the NA tag; the region code given is us5. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 91.229.114.45:28135.

What Rust version is recorded for (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

1 of 100 slots on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP are taken at the latest refresh. Averaged across seven days, the player count is 2, with a peak of 8. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 3 players.

In the rankings, which position does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP hold?

Across seven days, player hours give (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP #1,997 globally and #308 in North America, a top 9% position among ranked servers.

Schedules

What is recorded on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP on wipe day?

The recent wipes averaged a busiest count of 5 players. At 43 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 67% of its recent wipes. In the other cases the crowd was below half by day 7.

Which times and days are wipes plotted at on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

The prediction follows its tag, because too few wipes of (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP are on record to confirm the schedule. On Thursday 29 October at 18:03 UTC its next wipe is due. The world it runs now was made 13 days 5 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Settings

What settings and rules apply on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

2x gather is stated in the name of (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP loaded?

Size 4,250 with seed 1337: that is the procedural map (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Filters

On Rust Graphs, which lists and filters contain (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

These Rust Graphs lists include (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meaning is attached to each tag on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it appears under North America are the tags (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP joined?

Enter client.connect 91.229.114.45:28135 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/4K9Y7EWrba.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code Region code: us5.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded