StatusLive Servers online11,733 Players69,565 Populated3,618 Wiped · 3 h128 Interval5 min Date28 OCT 2026

DWG RG-S15423Server sheetchecked 10m ago

Server hosted by Physgun.com

Online NA · us5 91.229.114.90:28052 checked 10m ago

quad moddedcarbonsoftcore
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,423top 69% · #1541 in NA
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on Server hosted by Physgun.com
Fig. 2

Server performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #628 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 00:55 UTC33d ago 3 – running 0
Wed 23 Sep, 21:52 UTC34d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Facepunch Softcore 2NA · quad · monthly · 61 on average
25 / 300
02
[US] Facepunch Softcore 1NA · quad · monthly · 49 on average
11 / 300
03
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average
2 / 100
04 2 / 200
05 2 / 80
06 0 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Server hosted by Physgun.com, and is it up?

Server hosted by Physgun.com is up at this moment. The uptime it reports puts the last restart at about 38 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Server hosted by Physgun.com perform, as measured?

58 server fps on average over the last 48 hours, and never under 52. Counted at its highest: 110,669 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,097 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Server hosted by Physgun.com?

In North America, Server hosted by Physgun.com appears with the NA tag; the region code given is us5. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 91.229.114.90:28052.

What Rust version is recorded for Server hosted by Physgun.com?

Rust network protocol 2635 and build 169224 on Linux: that is what Server hosted by Physgun.com runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Server hosted by Physgun.com?

0 of 100 slots on Server hosted by Physgun.com are taken at the latest refresh. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Server hosted by Physgun.com placed?

Server hosted by Physgun.com also measures #1,541 in North America on the same seven-day player-hour count, at #15,423 globally and in the top 69% of ranked servers. #628 against other quad servers.

Wipe times

What happens on Server hosted by Physgun.com on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. 27 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Server hosted by Physgun.com?

The record of Server hosted by Physgun.com's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 33 days 11 hours ago the current world was made.

Rules and settings

Which settings does Server hosted by Physgun.com run, and what rules?

The name of Server hosted by Physgun.com records no gather rate. Groups: 4 players maximum (quad). It runs the softcore game mode, Part of your loot is kept: Facepunch's easier mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has Server hosted by Physgun.com loaded?

Size 4,250 with seed 1234567: that is the procedural map Server hosted by Physgun.com runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Server hosted by Physgun.com appear among the Rust Graphs lists and filters?

On Rust Graphs, Server hosted by Physgun.com is placed in these lists: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

On Server hosted by Physgun.com, what is meant by each tag?

The game's server browser reads these tags from Server hosted by Physgun.com: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp100 (Max players): Slots: 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs169224 (Build): 169224 is the game build; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): us5 is the server's region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Server hosted by Physgun.com?

Connect with client.connect 91.229.114.90:28052: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,NA,gmsoftcore,cs169224,ts4,^z,^y

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp100
Max players Slots: 100.
ts4
Group limit The team limit is 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs169224
Build 169224 is the game build.
ptrak
Networking Standard network layer: RakNet.
$rus5
Region code us5 is the server's region code.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded