DWG RG-S5635Server sheetchecked 9m ago
JRs
Online NA · us5 91.229.114.90:28120 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:56 UTC6d ago | 1 | – | running | 0 |
| Fri 2 Oct, 21:21 UTC26d ago | 0 | – | 20.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for JRs, and is it up?
JRs is up at this moment. Counted from its reported uptime, the last restart was about 22 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does JRs perform, as measured?
Average server fps over the last 48 hours is 51; the lowest was 32. Counted at its highest: 125,218 entities, buildings, deployables and the rest of the world included. 3,519 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for JRs?
The NA tag places JRs in North America, and its region code is us5. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.229.114.90:28120.
What Rust version is recorded for JRs?
On Linux, JRs runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on JRs?
0 of 25 slots on JRs are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 11:00 UTC: 1 players.
What rank has been recorded for JRs?
Across seven days, player hours give JRs #5,635 globally and #935 in North America, a top 25% position among ranked servers.
Wipe data
On JRs, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. At 1 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for JRs?
Too few wipes are on record for JRs to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 6 days 5 hours ago the current world was made.
Settings
What settings and rules apply on JRs?
No gather rate is stated in the name of JRs. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
What is the map for JRs?
JRs runs a procedural map of size 4,500 with seed 722508191, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does JRs appear among the Rust Graphs lists and filters?
On Rust Graphs, JRs is placed in these lists: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. These filters on the server list return it: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on JRs?
gmrust (Game mode): Survival in standard Rust style; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): us5 is the server's region code; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; NA (North America): In the server browser it appears under North America are the tags JRs publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is JRs joined?
Enter client.connect 91.229.114.90:28120 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp25,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp25
ts8
v2635
cs168909
ptrak
$rus5
Difficulty
^v
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.