StatusLive Servers online11,678 Players58,110 Populated3,414 Wiped · 3 h101 Interval5 min Date28 OCT 2026

DWG RG-S13612Server sheetchecked 8d ago

Fury Rust #1 [PVE | NOLIMIT]

Offline EU 91.229.161.21:28015 checked 8d ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,612top 62% · #2442 in EU
Last wipe12d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Fury Rust #1 [PVE | NOLIMIT]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep2 Oct8 Oct22 Oct27 Oct

Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:50 UTC12d ago – – running 1
Fri 2 Oct, 08:02 UTC26d ago 1 – 13.4 days 0
Thu 1 Oct, 18:04 UTC FW26d ago 1 – 0.6 days 1
Thu 1 Oct, 08:14 UTC27d ago 1 – 0.4 days 1
Wed 30 Sep, 11:19 UTC27d ago 1 – 0.9 days 0
Thu 24 Sep, 09:20 UTC34d ago 0 – 6.1 days 0
Tue 22 Sep, 17:28 UTC35d ago 1 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average
6 / 50
02
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
2 / 200
03
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average
2 / 100
04
Хомка RU PvEEU · groups of 8+ · monthly · 1 on average
2 / 100
05
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
2 / 200
06
PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average
2 / 20
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Fury Rust #1 [PVE | NOLIMIT] online, and what uptime has been recorded?

The current state of Fury Rust #1 [PVE | NOLIMIT] is offline, with the last sighting 8 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 22 September 2026.

What location is recorded for Fury Rust #1 [PVE | NOLIMIT]?

In Europe Fury Rust #1 [PVE | NOLIMIT] lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 91.229.161.21:28015 is its address.

On which Rust version is Fury Rust #1 [PVE | NOLIMIT] running?

Rust network protocol 2634 and build 167781 on Windows: that is what Fury Rust #1 [PVE | NOLIMIT] runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Fury Rust #1 [PVE | NOLIMIT]?

No response from Fury Rust #1 [PVE | NOLIMIT]; the server was last seen 8 days 4 hours ago.

Against other Rust servers, where is Fury Rust #1 [PVE | NOLIMIT] placed?

Fury Rust #1 [PVE | NOLIMIT] also measures #2,442 in Europe on the same seven-day player-hour count, at #13,612 globally and in the top 62% of ranked servers.

Wipe times

What happens on Fury Rust #1 [PVE | NOLIMIT] on the day of a wipe?

The recent wipes averaged a busiest count of 1 players.

What wipe schedule has been recorded for Fury Rust #1 [PVE | NOLIMIT]?

The force wipe is the only wipe at Fury Rust #1 [PVE | NOLIMIT], once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 12 days 17 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on Fury Rust #1 [PVE | NOLIMIT]?

Gather rate for Fury Rust #1 [PVE | NOLIMIT]: not stated in the name. The group limit is 8 players, the game's default. It runs the build & creative game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

On which map is Fury Rust #1 [PVE | NOLIMIT] played?

A procedural map, generated by the game, is what Fury Rust #1 [PVE | NOLIMIT] runs.

Lists and filters

Where does Fury Rust #1 [PVE | NOLIMIT] appear among the Rust Graphs lists and filters?

On Rust Graphs, Fury Rust #1 [PVE | NOLIMIT] is placed in these lists: Europe servers, plotted, Modded Rust servers, Rust build servers, plotted live and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Fury Rust #1 [PVE | NOLIMIT]?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): Player fights are off; the world supplies the danger; ^k (Build server): Design and practise bases here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe are the tags Fury Rust #1 [PVE | NOLIMIT] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Fury Rust #1 [PVE | NOLIMIT]?

Enter client.connect 91.229.161.21:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,^m,^v,^k,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.
^k
Build server Design and practise bases here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded