StatusLive Servers online11,637 Players32,155 Populated2,791 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S9350Server sheetchecked 18h ago

RUSTTEST

Offline 91.235.181.140:28015 checked 18h ago

Connect
Players now 1/ 500 0% full
7-day average1peak 1
Rank#9,350top 42%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75106:0008:0009:0010:00

Hourly average and peak, UTC.

Fig. 1Players on RUSTTEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RUSTTEST online, and what uptime has been recorded?

RUSTTEST is offline at this moment; 18 hours ago is when it was last seen. 4 of 96 hours up over the last 4 full days, which is 4% of the time. On 24 October 2026 is when Rust Graphs first saw it.

In which location is RUSTTEST hosted?

A region is not published by RUSTTEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.235.181.140:28015.

What Rust version is recorded for RUSTTEST?

On Windows, RUSTTEST runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for RUSTTEST?

The latest refresh records RUSTTEST as offline, last seen 18 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 10:00 UTC, at an average of 1 players.

In the rankings, which position does RUSTTEST hold?

Over the last seven days, RUSTTEST records #9,350 for player hours: the top 42% of all ranked servers.

Wipe times

What wipe schedule has been recorded for RUSTTEST?

RUSTTEST's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 4 days 21 hours ago the current world was made.

Settings

Which rules and settings are recorded for RUSTTEST?

The name of RUSTTEST records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has RUSTTEST loaded?

A procedural map, generated by the game, is what RUSTTEST runs.

Tags

Where does RUSTTEST appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RUSTTEST are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On RUSTTEST, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags RUSTTEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is RUSTTEST joined?

Connect with client.connect 91.235.181.140:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded