DWG RG-S15428Server sheetchecked 40d ago
INTFO no canyon bridge clean test
Offline 91.240.74.124:29715 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 10:52 UTC40d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for INTFO no canyon bridge clean test, and is it up?
The current state of INTFO no canyon bridge clean test is offline, with the last sighting 40 days 18 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
What location is recorded for INTFO no canyon bridge clean test?
No region is published by INTFO no canyon bridge clean test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 91.240.74.124:29715.
What Rust version is recorded for INTFO no canyon bridge clean test?
The platform is Linux and the version is Rust network protocol 2633 and build 163794 on INTFO no canyon bridge clean test. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on INTFO no canyon bridge clean test?
The latest refresh records INTFO no canyon bridge clean test as offline, last seen 40 days 18 hours ago.
Against other Rust servers, where is INTFO no canyon bridge clean test placed?
Within the top – of all ranked servers: INTFO no canyon bridge clean test at #15,428 for player hours, seven days recorded.
Wipe data
On INTFO no canyon bridge clean test, what does the data show for wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On INTFO no canyon bridge clean test, when do wipes occur?
The record of INTFO no canyon bridge clean test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 40 days 18 hours ago.
Map and rules
Which settings does INTFO no canyon bridge clean test run, and what rules?
No gather rate is stated in the name of INTFO no canyon bridge clean test. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Lists and filters
On Rust Graphs, which lists and filters contain INTFO no canyon bridge clean test?
These Rust Graphs lists include INTFO no canyon bridge clean test: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on INTFO no canyon bridge clean test?
Tags published by INTFO no canyon bridge clean test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is INTFO no canyon bridge clean test joined?
In Rust, press F1 and type client.connect 91.240.74.124:29715 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.