DWG RG-S13240Server sheetchecked 34d ago
nameserver
Offline 91.240.8.61:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for nameserver, and is it up?
Last seen 34 days 15 hours ago; right now nameserver is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 23 September 2026.
What location is recorded for nameserver?
There is no region published by nameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.240.8.61:28015.
On which Rust version is nameserver running?
Rust network protocol 2633 and build 163794 on Windows: that is what nameserver runs. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on nameserver?
nameserver is not responding at the latest refresh; the last record of it online is 34 days 15 hours ago.
Against other Rust servers, where is nameserver placed?
Player hours over seven days place nameserver at #13,240, within the top 57% of ranked servers.
Wipe data
On nameserver, when do wipes occur?
The record of nameserver's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 46 days 6 hours ago.
Rules and settings
What settings and rules apply on nameserver?
No gather rate is stated in the name of nameserver. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for nameserver?
A procedural map, generated by the game, is what nameserver runs.
Filters
Where does nameserver appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry nameserver are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On nameserver, what is meant by each tag?
Tags published by nameserver, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is nameserver joined?
Enter client.connect 91.240.8.61:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.