DWG RG-S13326Server sheetchecked 40d ago
nameserver
Offline 91.240.9.208:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for nameserver, and is it up?
nameserver is offline at this moment; 40 days 15 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 17 September 2026 is when Rust Graphs first saw it.
What location is recorded for nameserver?
No region is published by nameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 91.240.9.208:28015 is its address.
On which Rust version is nameserver running?
On Windows, nameserver runs Rust network protocol 2633 and build 163794. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for nameserver?
nameserver is not responding at the latest refresh; the last record of it online is 40 days 15 hours ago.
In the rankings, which position does nameserver hold?
Player hours over seven days place nameserver at #13,326, within the top – of ranked servers.
Wipe data
On nameserver, when do wipes occur?
nameserver's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 46 days 8 hours ago.
Map and rules
Which settings does nameserver run, and what rules?
No gather rate is stated in the name of nameserver. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has nameserver loaded?
A procedural map, generated by the game, is what nameserver runs.
Lists and filters
On Rust Graphs, which lists and filters contain nameserver?
These Rust Graphs lists include nameserver: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On nameserver, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags nameserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to nameserver?
In Rust, press F1 and type client.connect 91.240.9.208:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.