StatusLive Servers online11,688 Players61,997 Populated3,447 Wiped · 3 h120 Interval5 min Date28 OCT 2026

DWG RG-S15464Server sheetchecked 42d ago

My Rust server | Powered by AMP

Offline 91.26.252.10:28015 checked 42d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,464no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
621 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
393 / 425
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average
40 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average
50 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
157 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
99 / 125
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Rust server | Powered by AMP online, and what uptime has been recorded?

My Rust server | Powered by AMP is offline at this moment; 42 days 14 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is My Rust server | Powered by AMP hosted?

There is no region published by My Rust server | Powered by AMP. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 91.26.252.10:28015 is its address.

What Rust version is recorded for My Rust server | Powered by AMP?

The platform is Linux and the version is Rust network protocol 2633 and build 163794 on My Rust server | Powered by AMP. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for My Rust server | Powered by AMP?

My Rust server | Powered by AMP is not responding at the latest refresh; the last record of it online is 42 days 14 hours ago.

In the rankings, which position does My Rust server | Powered by AMP hold?

Over the last seven days, My Rust server | Powered by AMP records #15,464 for player hours: the top – of all ranked servers.

Wipe times

Which times and days are wipes plotted at on My Rust server | Powered by AMP?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 44 days 15 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for My Rust server | Powered by AMP?

Gather rate for My Rust server | Powered by AMP: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is My Rust server | Powered by AMP played?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

Filters

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

On Rust Graphs, My Rust server | Powered by AMP is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Rust server | Powered by AMP, what is meant by each tag?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join My Rust server | Powered by AMP?

In Rust, press F1 and type client.connect 91.26.252.10:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded