StatusLive Servers online11,897 Players90,661 Populated4,035 Wiped · 3 h163 Interval5 min Date27 OCT 2026

DWG RG-S14641Server sheetchecked 12d ago

MadMax TestServer

Offline 91.40.43.110:28015 checked 12d ago

biweekly wipes
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,641top 68%
Last wipe12d agobiweekly schedule
Next wipe1d 13hThu 29 Oct, 09:52 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on MadMax TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 29 October, 09:52 UTC, in 1d 13h. Biweekly: 14 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is MadMax TestServer online, and what uptime has been recorded?

MadMax TestServer is offline at this moment; 12 days 9 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 October 2026 is when Rust Graphs first saw it.

What location is recorded for MadMax TestServer?

There is no region published by MadMax TestServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.40.43.110:28015.

What Rust version is recorded for MadMax TestServer?

Rust network protocol 2634 and build 167781 on Windows: that is what MadMax TestServer runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for MadMax TestServer?

MadMax TestServer is not responding at the latest refresh; the last record of it online is 12 days 9 hours ago.

Against other Rust servers, where is MadMax TestServer placed?

Over the last seven days, MadMax TestServer records #14,641 for player hours: the top 68% of all ranked servers.

Wipe data

On MadMax TestServer, when do wipes occur?

An estimate from biweekly: 14 days after its last wipe gives MadMax TestServer's next wipe. It is due to wipe next on Thursday 29 October at 09:52 UTC. 12 days 10 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Settings

What settings and rules apply on MadMax TestServer?

The name of MadMax TestServer records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is MadMax TestServer played?

MadMax TestServer runs a procedural map, which the game generates.

Lists and filters

Where does MadMax TestServer appear among the Rust Graphs lists and filters?

On Rust Graphs, MadMax TestServer is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On MadMax TestServer, what is meant by each tag?

Tags published by MadMax TestServer, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is MadMax TestServer joined?

In Rust, press F1 and type client.connect 91.40.43.110:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded