DWG RG-S13307Server sheetchecked 38d ago
Error
Offline 91.51.17.140:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Error online, and what uptime has been recorded?
Last seen 38 days 23 hours ago; right now Error is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.
What location is recorded for Error?
No region is published by Error. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 91.51.17.140:28015 is its address.
What Rust version is recorded for Error?
The platform is Windows and the version is Rust network protocol 2633 and build 164530 on Error. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Error?
The latest refresh records Error as offline, last seen 38 days 23 hours ago.
Against other Rust servers, where is Error placed?
Within the top – of all ranked servers: Error at #13,307 for player hours, seven days recorded.
Wipe times
On Error, when do wipes occur?
The record of Error's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 39 days 6 hours ago.
Map and rules
Which rules and settings are recorded for Error?
The name of Error records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is Error played?
A procedural map, generated by the game, is what Error runs.
Tags
Where does Error appear among the Rust Graphs lists and filters?
On Rust Graphs, Error is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Error, what is meant by each tag?
Tags published by Error, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Error?
Connect with client.connect 91.51.17.140:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp500
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.