StatusLive Servers online11,665 Players44,308 Populated3,062 Wiped · 3 h99 Interval5 min Date28 OCT 2026

DWG RG-S7070Server sheetchecked 3d ago

NastyClark

Offline 91.95.4.35:28015 checked 3d ago

Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#7,070top 32%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on NastyClark
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:37 UTC4d ago 1 – running 0
Wed 21 Oct, 17:21 UTC6d ago 1 held half 2.1 days 0
Tue 20 Oct, 21:59 UTC7d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
300 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
38 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
141 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is NastyClark online, and what uptime has been recorded?

NastyClark is offline at this moment; 3 days 16 hours ago is when it was last seen. For the last 7 full days the record is 24 of 168 hours up, 14% of the time. On 20 October 2026 is when Rust Graphs first saw it.

In which location is NastyClark hosted?

A region is not published by NastyClark. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 91.95.4.35:28015.

What Rust version is recorded for NastyClark?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on NastyClark. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for NastyClark?

NastyClark is not responding at the latest refresh; the last record of it online is 3 days 16 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

What rank has been recorded for NastyClark?

Player hours over seven days place NastyClark at #7,070, within the top 32% of ranked servers.

Wipe times

What happens on NastyClark on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on NastyClark?

There is no next wipe to predict at NastyClark, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 4 days 7 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for NastyClark?

The name of NastyClark records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is NastyClark played?

A procedural map, generated by the game, is what NastyClark runs.

Tags

On Rust Graphs, which lists and filters contain NastyClark?

The Rust Graphs lists that carry NastyClark are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on NastyClark?

Tags published by NastyClark, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to NastyClark?

Enter client.connect 91.95.4.35:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded