DWG RG-S15400Server sheetchecked 8h ago
SLASHPLAY server
Offline 91.98.186.88:28015 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:09 UTC8h ago | – | – | running | 0 |
| Thu 22 Oct, 08:24 UTC5d ago | 0 | – | – | 0 |
| Tue 20 Oct, 15:49 UTC7d ago | 0 | – | 1.7 days | 0 |
| Thu 15 Oct, 18:09 UTC12d ago | 0 | – | 4.9 days | 0 |
| Thu 8 Oct, 22:29 UTC18d ago | 0 | – | 6.8 days | 0 |
| Thu 8 Oct, 12:11 UTC19d ago | 0 | – | 0.4 days | 0 |
| Wed 7 Oct, 09:29 UTC20d ago | 0 | – | 1.1 days | 0 |
| Tue 6 Oct, 10:58 UTC21d ago | 0 | – | 0.9 days | 0 |
| Sun 4 Oct, 02:05 UTC23d ago | 0 | – | 2.4 days | 0 |
| Sat 3 Oct, 15:10 UTC24d ago | 0 | – | 0.5 days | 0 |
| Fri 2 Oct, 16:39 UTC25d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is SLASHPLAY server, and is it online now?
The current state of SLASHPLAY server is offline, with the last sighting 8 hours ago. 2 of 168 hours up over the last 7 full days, which is 1% of the time. On 2 October 2026 is when Rust Graphs first saw it.
What location is recorded for SLASHPLAY server?
There is no region published by SLASHPLAY server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 91.98.186.88:28015 is its address.
On which Rust version is SLASHPLAY server running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on SLASHPLAY server. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for SLASHPLAY server?
SLASHPLAY server is not responding at the latest refresh; the last record of it online is 8 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is SLASHPLAY server placed?
Within the top 69% of all ranked servers: SLASHPLAY server at #15,400 for player hours, seven days recorded.
Wipe data
What is recorded on SLASHPLAY server on wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on SLASHPLAY server?
No next wipe can be predicted for SLASHPLAY server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 8 hours ago.
Rules and settings
Which settings does SLASHPLAY server run, and what rules?
Gather rate for SLASHPLAY server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for SLASHPLAY server?
A procedural map, generated by the game, is what SLASHPLAY server runs.
Tags
On Rust Graphs, which lists and filters contain SLASHPLAY server?
On Rust Graphs, SLASHPLAY server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
On SLASHPLAY server, what is meant by each tag?
The game's server browser reads these tags from SLASHPLAY server: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is SLASHPLAY server joined?
Connect with client.connect 91.98.186.88:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.