DWG RG-S15868Server sheetchecked 19d ago
Rust
Offline 92.116.185.158:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust online, and what uptime has been recorded?
The current state of Rust is offline, with the last sighting 19 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 9 October 2026.
What location is recorded for Rust?
No region is published by Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 92.116.185.158:28015.
What Rust version is recorded for Rust?
On Linux, Rust runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for Rust?
Rust is not responding at the latest refresh; the last record of it online is 19 days 2 hours ago.
What rank has been recorded for Rust?
Player hours over seven days place Rust at #15,868, within the top 72% of ranked servers.
Wipe data
Which times and days are wipes plotted at on Rust?
Rust's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 19 days 10 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for Rust?
The name of Rust records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is Rust played?
A procedural map, generated by the game, is what Rust runs.
Filters
On Rust Graphs, which lists and filters contain Rust?
These Rust Graphs lists include Rust: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Rust?
The game's server browser reads these tags from Rust: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Rust joined?
In Rust, press F1 and type client.connect 92.116.185.158:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.