StatusLive Servers online11,693 Players37,293 Populated2,927 Wiped · 3 h93 Interval5 min Date29 OCT 2026

DWG RG-S4341Server sheetchecked 12m ago

AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID}

Online 92.118.11.12:28644 checked 12m ago

monthly wipes vanillamoddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak 4
Rank#4,341top 20%
Last wipe25d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5203:0010:0017:0010:0017:0001:00

Hourly average and peak, UTC.

Fig. 1Players on AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID}
Fig. 2

Server performance

025507510003:0010:0017:0010:0017:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap0.7 daysbetween real wipes
wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:55 UTC25d ago 4 – running 0
Fri 2 Oct, 18:11 UTC26d ago 6 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID}, and is it online now?

Right now, AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID} is recorded as online. The uptime it reports puts the last restart at about 15 hours ago. For the last 7 full days the record is 158 of 168 hours up, 94% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID} stable in the figures recorded?

74 server fps on average over the last 48 hours, and never under 57. Counted at its highest: 182,276 entities, buildings, deployables and the rest of the world included. 4,871 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID} hosted?

Its name points to Europe, though AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID} publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 92.118.11.12:28644.

What Rust version is recorded for AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID}?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID}. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID}?

0 of 200 slots on AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID} are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 4. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 1 players.

Against other Rust servers, where is AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID} placed?

Player hours over seven days place AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID} at #4,341, within the top 20% of ranked servers.

Schedules

What happens on AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID} on the day of a wipe?

An average of 5 players was recorded at the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd peaked.

On AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID}, when do wipes occur?

At AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID} the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 14 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Settings

What settings and rules apply on AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID}?

No gather rate is stated in the name of AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID}. 15 players per group at most. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID} played?

AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID} runs a procedural map of size 5,000 with seed 691753759, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID}?

The Rust Graphs lists that carry AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID} are: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID}, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Slots: 200; ts15 (Group limit): Team size is capped at 15; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID} publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is AURELIA Наследие PVE {х5-20|FREE SKINS|CRAFT|RAID} joined?

Enter client.connect 92.118.11.12:28644 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://kingsmanrust.ru/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts15,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players Slots: 200.
ts15
Group limit Team size is capped at 15.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded