StatusLive Servers online11,694 Players52,148 Populated3,104 Wiped · 3 h109 Interval5 min Date30 OCT 2026

DWG RG-S15284Server sheetchecked 9m ago

A Rust Server

Online 92.118.207.110:27015 checked 9m ago

weekly wipes moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,284top 69%
Last wipe4d agoweekly schedule
Next wipe2d 21hSun 1 Nov, 23:17 UTC
Fig. 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Sunday 1 November, 23:17 UTC, in 2d 21h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is A Rust Server online, and what uptime has been recorded?

A Rust Server is up at this moment. About 4 days ago is when it last restarted, measured from the uptime it reports. 95 of 96 hours up over the last 4 full days, which is 99% of the time. On 25 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of A Rust Server show?

The last 48 hours give an average of 222 server fps and a floor of 191. Counted at its highest: 47,613 entities, buildings, deployables and the rest of the world included. 2,318 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for A Rust Server?

No region is published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 92.118.207.110:27015.

On which Rust version is A Rust Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what A Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on A Rust Server?

At the last refresh, A Rust Server recorded 0 players across 40 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for A Rust Server?

Within the top 69% of all ranked servers: A Rust Server at #15,284 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for A Rust Server?

The estimate of A Rust Server's next wipe is drawn from weekly: 7 days after its last wipe. On Sunday 1 November at 23:17 UTC its next wipe is due. 4 days 2 hours ago the current world was made. The tags state a weekly wipe schedule.

Rules and settings

Which settings does A Rust Server run, and what rules?

The name of A Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is A Rust Server played?

A Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain A Rust Server?

These Rust Graphs lists include A Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

On A Rust Server, what is meant by each tag?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Every week it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to A Rust Server?

In Rust, press F1 and type client.connect 92.118.207.110:27015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://pineriver.net is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded