StatusLive Servers online11,787 Players83,125 Populated3,861 Wiped · 3 h166 Interval5 min Date28 OCT 2026

DWG RG-S11104Server sheetchecked 2d ago

Test

Offline 92.127.248.4:28015 checked 2d ago

trio weekly wipes vanillamoddedoxide
Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#11,104top 50%
Last wipe2d agoweekly schedule
Next wipe4d 0hSun 1 Nov, 15:56 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 50% of all ranked servers, and #466 of the trio servers (top 75%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 15:56 UTC, in 4d 0h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 4d 0hSun 1 Nov, 15:56 UTC
  2. 8d 3hThu 5 Nov, 19:00 UTCFW
  3. 11d 0hSun 8 Nov, 15:56 UTC
  4. 18d 0hSun 15 Nov, 15:56 UTC
  5. 25d 0hSun 22 Nov, 15:56 UTC
  6. 32d 0hSun 29 Nov, 15:56 UTC
  7. 36d 3hThu 3 Dec, 19:00 UTCFW
  8. 39d 0hSun 6 Dec, 15:56 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:56 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Test, and is it online now?

Last seen 2 days 18 hours ago; right now Test is offline. For the last 3 full days the record is 3 of 72 hours up, 4% of the time. First seen by Rust Graphs on 24 October 2026.

What location is recorded for Test?

A region is not published by Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 92.127.248.4:28015 is its address.

On which Rust version is Test running?

Rust network protocol 2635 and build 168909 on Windows: that is what Test runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Test?

Test is not responding at the latest refresh; the last record of it online is 2 days 18 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

In the rankings, which position does Test hold?

Within the top 50% of all ranked servers: Test at #11,104 for player hours, seven days recorded. Within the trio group it places #466.

Wipe data

On Test, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

On Test, when do wipes occur?

Too few of Test's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Sunday 1 November at 15:56 UTC. 2 days 19 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Settings

Which settings does Test run, and what rules?

No gather rate is stated in the name of Test. 3 players per group at most (trio). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Filters

Where does Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Test are: Modded Rust servers and Trio Rust servers, plotted live. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days.

On Test, what is meant by each tag?

Tags published by Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts3 (Group limit): The team limit is 3; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Test?

Connect with client.connect 92.127.248.4:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts3
Group limit The team limit is 3.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded