DWG RG-S15297Server sheetchecked 9d ago
My Rust server | Powered by AMP
Offline 92.171.6.88:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 20:53 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is My Rust server | Powered by AMP online, and what uptime has been recorded?
My Rust server | Powered by AMP is offline at this moment; 9 days 15 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 17 September 2026 is when Rust Graphs first saw it.
What location is recorded for My Rust server | Powered by AMP?
There is no region published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 92.171.6.88:28015 is its address.
What Rust version is recorded for My Rust server | Powered by AMP?
On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for My Rust server | Powered by AMP?
My Rust server | Powered by AMP is not responding at the latest refresh; the last record of it online is 9 days 15 hours ago.
In the rankings, which position does My Rust server | Powered by AMP hold?
Within the top 69% of all ranked servers: My Rust server | Powered by AMP at #15,297 for player hours, seven days recorded.
Schedules
What is recorded on My Rust server | Powered by AMP on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On My Rust server | Powered by AMP, when do wipes occur?
Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 10 days 21 hours ago the current world was made.
Settings
What settings and rules apply on My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is My Rust server | Powered by AMP played?
My Rust server | Powered by AMP runs a procedural map, which the game generates.
Tags
Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?
On Rust Graphs, My Rust server | Powered by AMP is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on My Rust server | Powered by AMP?
The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join My Rust server | Powered by AMP?
Enter client.connect 92.171.6.88:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.