StatusLive Servers online11,873 Players96,345 Populated3,915 Wiped · 3 h382 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 14m ago

[JP] Forest of Stillness

Online 92.202.109.168:48015 checked 14m ago

Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on [JP] Forest of Stillness
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:09 UTC20d ago 0 – running 0
Sat 19 Sep, 05:05 UTC40d ago 0 – 19.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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02
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24 / 550
03
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 102 on average
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04
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 81 on average
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05
Rustoria.co - SEA Medium | JUST WIPED 29.10EA · no group limit · 65 on average
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06
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [JP] Forest of Stillness, and is it online now?

At this moment [JP] Forest of Stillness is online. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for [JP] Forest of Stillness?

No region tag is published by [JP] Forest of Stillness, but its name points to Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 92.202.109.168:48015.

What Rust version is recorded for [JP] Forest of Stillness?

Rust network protocol 2634 and build 167781 on Linux: that is what [JP] Forest of Stillness runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for [JP] Forest of Stillness?

Current player count on [JP] Forest of Stillness: 0, of 20 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does [JP] Forest of Stillness hold?

Within the top 69% of all ranked servers: [JP] Forest of Stillness at #15,341 for player hours, seven days recorded.

Wipe times

What is recorded on [JP] Forest of Stillness on wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On [JP] Forest of Stillness, when do wipes occur?

The record of [JP] Forest of Stillness's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 20 days 22 hours ago the current world was made.

Map and rules

Which settings does [JP] Forest of Stillness run, and what rules?

No gather rate is stated in the name of [JP] Forest of Stillness. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has [JP] Forest of Stillness loaded?

[JP] Forest of Stillness runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain [JP] Forest of Stillness?

The Rust Graphs lists that carry [JP] Forest of Stillness are: Rust community servers, plotted. These filters on the server list return it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on [JP] Forest of Stillness?

The game's server browser reads these tags from [JP] Forest of Stillness: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to [JP] Forest of Stillness?

In Rust, press F1 and type client.connect 92.202.109.168:48015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players 20 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded