DWG RG-S13264Server sheetchecked 42d ago
Hello
Offline 92.208.181.238:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Hello, and is it online now?
Hello is offline at this moment; 42 days 1 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 17 September 2026.
What location is recorded for Hello?
A region is not published by Hello. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 92.208.181.238:28015.
On which Rust version is Hello running?
On Windows, Hello runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Hello?
Hello is not responding at the latest refresh; the last record of it online is 42 days 1 hours ago.
What rank has been recorded for Hello?
Within the top – of all ranked servers: Hello at #13,264 for player hours, seven days recorded.
Wipe data
Which times and days are wipes plotted at on Hello?
Hello's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 42 days 5 hours ago.
Map and rules
Which rules and settings are recorded for Hello?
No gather rate is stated in the name of Hello. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is Hello played?
A procedural map, generated by the game, is what Hello runs.
Lists and filters
On Rust Graphs, which lists and filters contain Hello?
On Rust Graphs, Hello is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Hello?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Hello publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Hello?
Connect with client.connect 92.208.181.238:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.