StatusLive Servers online11,675 Players46,574 Populated2,995 Wiped · 3 h93 Interval5 min Date30 OCT 2026

DWG RG-S12584Server sheetchecked 17d ago

Vanilla Server

Offline 92.208.248.29:28015 checked 17d ago

pve
Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#12,584top 58%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Vanilla Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average
56 / 200
02
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average
5 / 200
03
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 30 on average
37 / 200
04
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
15 / 200
05 14 / 150
06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
4 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Vanilla Server online, and what uptime has been recorded?

The current state of Vanilla Server is offline, with the last sighting 17 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 12 October 2026.

What location is recorded for Vanilla Server?

There is no region published by Vanilla Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 92.208.248.29:28015.

What Rust version is recorded for Vanilla Server?

Rust network protocol 2634 and build 167584 on Windows: that is what Vanilla Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Vanilla Server?

The latest refresh records Vanilla Server as offline, last seen 17 days 7 hours ago.

In the rankings, which position does Vanilla Server hold?

Within the top 58% of all ranked servers: Vanilla Server at #12,584 for player hours, seven days recorded.

Wipe times

On Vanilla Server, when do wipes occur?

Too few wipes are on record for Vanilla Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 17 days 9 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Vanilla Server?

The name of Vanilla Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Vanilla Server played?

A procedural map, generated by the game, is what Vanilla Server runs.

Filters

Where does Vanilla Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Vanilla Server is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meaning is attached to each tag on Vanilla Server?

gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): No player combat: the threat comes from the world are the tags Vanilla Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Vanilla Server?

Enter client.connect 92.208.248.29:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^p,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players The slot count is 2.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded