StatusLive Servers online11,880 Players89,250 Populated4,029 Wiped · 3 h161 Interval5 min Date27 OCT 2026

DWG RG-S14968Server sheetchecked 25d ago

SelfGame

Offline 92.211.28.171:28015 checked 25d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,968top 66%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SelfGame
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:35 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
782 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
48 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
119 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
393 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
253 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
188 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is SelfGame, and is it online now?

Last seen 25 days 4 hours ago; right now SelfGame is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 26 September 2026 is when Rust Graphs first saw it.

In which location is SelfGame hosted?

There is no region published by SelfGame. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 92.211.28.171:28015.

On which Rust version is SelfGame running?

On Windows, SelfGame runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on SelfGame?

SelfGame is not responding at the latest refresh; the last record of it online is 25 days 4 hours ago.

What rank has been recorded for SelfGame?

Over the last seven days, SelfGame records #14,968 for player hours: the top 66% of all ranked servers.

Wipe times

On SelfGame, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on SelfGame?

The record of SelfGame's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 4 hours ago.

Map and rules

Which settings does SelfGame run, and what rules?

No gather rate is stated in the name of SelfGame. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for SelfGame?

A procedural map, generated by the game, is what SelfGame runs.

Tags

Where does SelfGame appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry SelfGame are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On SelfGame, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags SelfGame publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is SelfGame joined?

Enter client.connect 92.211.28.171:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded