DWG RG-S15382Server sheetchecked 40d ago
LinuxGSM
Offline 92.211.3.96:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is LinuxGSM, and is it online now?
LinuxGSM is offline at this moment; 40 days 18 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for LinuxGSM?
There is no region published by LinuxGSM. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 92.211.3.96:28015.
What Rust version is recorded for LinuxGSM?
Rust network protocol 2633 and build 163207 on Linux: that is what LinuxGSM runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on LinuxGSM?
No response from LinuxGSM; the server was last seen 40 days 18 hours ago.
Against other Rust servers, where is LinuxGSM placed?
Over the last seven days, LinuxGSM records #15,382 for player hours: the top – of all ranked servers.
Schedules
What wipe schedule has been recorded for LinuxGSM?
Too few wipes are on record for LinuxGSM to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 53 days 19 hours ago.
Settings
Which rules and settings are recorded for LinuxGSM?
Gather rate for LinuxGSM: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is LinuxGSM played?
A procedural map, generated by the game, is what LinuxGSM runs.
Tags
Where does LinuxGSM appear among the Rust Graphs lists and filters?
These Rust Graphs lists include LinuxGSM: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on LinuxGSM?
Tags published by LinuxGSM, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is LinuxGSM joined?
Enter client.connect 92.211.3.96:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163207,ts8
Game
gmvanilla
mp50
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.