StatusLive Servers online11,765 Players59,281 Populated3,483 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S13089Server sheetchecked 1d ago

Episk server

Offline 92.221.47.109:28015 checked 1d ago

Connect
Players now 1/ 2 50% full
7-day average0peak 1
Rank#13,089top 59%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75113:0014:0021:00Wiped Tue 27 Oct, 13:50 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Episk server
Fig. 2

Server performance

Server fpsWipe
05010015020013:0014:0021:00Wiped Tue 27 Oct, 13:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:54 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
410 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
249 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
43 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
73 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
90 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Episk server online, and what uptime has been recorded?

Episk server is offline at this moment; 25 hours ago is when it was last seen. About 20 minutes ago is when it last restarted, measured from the uptime it reports. On 27 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of Episk server show?

The last 48 hours give an average of 130 server fps and a floor of 128. Counted at its highest: 218,066 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,550 MB. Players feel low fps and a climbing entity count as lag.

In which location is Episk server hosted?

There is no region published by Episk server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 92.221.47.109:28015.

What Rust version is recorded for Episk server?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Episk server. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Episk server?

Episk server is not responding at the latest refresh; the last record of it online is 25 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 1 players.

In the rankings, which position does Episk server hold?

Player hours over seven days place Episk server at #13,089, within the top 59% of ranked servers.

Schedules

Which times and days are wipes plotted at on Episk server?

The record of Episk server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Episk server?

Gather rate for Episk server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

On which map is Episk server played?

Size 6,000 with seed 91142069: that is the procedural map Episk server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Episk server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Episk server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On Episk server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Episk server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Episk server?

In Rust, press F1 and type client.connect 92.221.47.109:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded