StatusLive Servers online11,882 Players97,865 Populated3,914 Wiped · 3 h398 Interval5 min Date29 OCT 2026

DWG RG-S15098Server sheetchecked 45d ago

VibeCoded Server!

Offline 92.222.138.193:22320 checked 45d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,098no region published
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on VibeCoded Server!
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for VibeCoded Server!, and is it up?

Last seen 45 days 10 hours ago; right now VibeCoded Server! is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for VibeCoded Server!?

No region is published by VibeCoded Server!. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 92.222.138.193:22320.

What Rust version is recorded for VibeCoded Server!?

Rust network protocol 2633 and build 164105 on Linux: that is what VibeCoded Server! runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on VibeCoded Server!?

No response from VibeCoded Server!; the server was last seen 45 days 10 hours ago.

What rank has been recorded for VibeCoded Server!?

Player hours over seven days place VibeCoded Server! at #15,098, within the top – of ranked servers.

Wipe times

What wipe schedule has been recorded for VibeCoded Server!?

Too few wipes are on record for VibeCoded Server! to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 50 days 18 hours ago the current world was made.

Settings

Which rules and settings are recorded for VibeCoded Server!?

No gather rate is stated in the name of VibeCoded Server!. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

On which map is VibeCoded Server! played?

A procedural map, generated by the game, is what VibeCoded Server! runs.

Tags

On Rust Graphs, which lists and filters contain VibeCoded Server!?

On Rust Graphs, VibeCoded Server! is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on VibeCoded Server!?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164105 (Build): The game build is 164105; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags VibeCoded Server! publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join VibeCoded Server!?

Enter client.connect 92.222.138.193:22320 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164105,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs164105
Build The game build is 164105.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded