StatusLive Servers online11,680 Players52,558 Populated3,201 Wiped · 3 h137 Interval5 min Date29 OCT 2026

DWG RG-S10995Server sheetchecked 11m ago

A Shockbyte Rust Server

Online 92.222.138.228:28892 checked 11m ago

Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#10,995top 49%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct22 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:43 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
355 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
33 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
34 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
168 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for A Shockbyte Rust Server, and is it up?

At this moment A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 3 days 16 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does A Shockbyte Rust Server perform, as measured?

The last 48 hours give an average of 238 server fps and a floor of 230. Counted at its highest: 8,339 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,064 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 92.222.138.228:28892 is its address.

On which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on A Shockbyte Rust Server?

0 of 40 slots on A Shockbyte Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 10:00 UTC: 1 players.

In the rankings, which position does A Shockbyte Rust Server hold?

Player hours over seven days place A Shockbyte Rust Server at #10,995, within the top 49% of ranked servers.

Wipe data

On A Shockbyte Rust Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On A Shockbyte Rust Server, when do wipes occur?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 10 days 23 hours ago.

Map and rules

Which settings does A Shockbyte Rust Server run, and what rules?

The name of A Shockbyte Rust Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has A Shockbyte Rust Server loaded?

Size 1,500 with seed 50000: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?

The Rust Graphs lists that carry A Shockbyte Rust Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On A Shockbyte Rust Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to A Shockbyte Rust Server?

Enter client.connect 92.222.138.228:28892 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded