StatusLive Servers online11,675 Players48,284 Populated3,207 Wiped · 3 h120 Interval5 min Date28 OCT 2026

DWG RG-S12014Server sheetchecked 3d ago

myserver

Offline 92.241.250.103:28015 checked 3d ago

Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#12,014top 54%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on myserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:18 UTC16d ago 1 – running 0
Sat 3 Oct, 08:45 UTC24d ago 1 halved by day 1 8.3 days 1
Mon 21 Sep, 16:19 UTC36d ago 1 held half 11.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
352 / 425
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
22 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
41 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
144 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for myserver, and is it up?

myserver is offline at this moment; 3 days 6 hours ago is when it was last seen. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for myserver?

There is no region published by myserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 92.241.250.103:28015 is its address.

On which Rust version is myserver running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on myserver. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on myserver?

The latest refresh records myserver as offline, last seen 3 days 6 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is myserver placed?

Over the last seven days, myserver records #12,014 for player hours: the top 54% of all ranked servers.

Wipe data

On myserver, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 22 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for myserver?

No next wipe can be predicted for myserver: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 16 days 9 hours ago.

Settings

What settings and rules apply on myserver?

The name of myserver records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for myserver?

A procedural map, generated by the game, is what myserver runs.

Lists and filters

Where does myserver appear among the Rust Graphs lists and filters?

On Rust Graphs, myserver is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On myserver, what is meant by each tag?

The game's server browser reads these tags from myserver: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join myserver?

In Rust, press F1 and type client.connect 92.241.250.103:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded