StatusLive Servers online11,642 Players49,122 Populated3,215 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S16869Server sheetchecked 28d ago

nameserver

Offline 92.36.44.6:28015 checked 28d ago

Connect
Players now 0/ 3 0% full
7-day average0peak –
Rank#16,869top 71%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 14:08 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
492 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
289 / 225
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
32 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
35 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
152 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
58 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is nameserver online, and what uptime has been recorded?

The current state of nameserver is offline, with the last sighting 28 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

What location is recorded for nameserver?

There is no region published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 92.36.44.6:28015.

On which Rust version is nameserver running?

On Windows, nameserver runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on nameserver?

No response from nameserver; the server was last seen 28 days 16 hours ago.

What rank has been recorded for nameserver?

Over the last seven days, nameserver records #16,869 for player hours: the top 71% of all ranked servers.

Wipe data

On nameserver, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on nameserver?

Too few wipes are on record for nameserver to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 28 days 19 hours ago the current world was made.

Rules and settings

Which settings does nameserver run, and what rules?

Gather rate for nameserver: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for nameserver?

nameserver runs a procedural map, which the game generates.

Filters

Where does nameserver appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry nameserver are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on nameserver?

gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): The slot count is 3; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags nameserver publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to nameserver?

Enter client.connect 92.36.44.6:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp3
Max players The slot count is 3.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded