DWG RG-S13305Server sheetchecked 38d ago
nameserver
Offline 92.36.85.247:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is nameserver, and is it online now?
The current state of nameserver is offline, with the last sighting 38 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 20 September 2026.
What location is recorded for nameserver?
No region is published by nameserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 92.36.85.247:28015.
What Rust version is recorded for nameserver?
On Windows, nameserver runs Rust network protocol 2633 and build 163207. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on nameserver?
No response from nameserver; the server was last seen 38 days 7 hours ago.
What rank has been recorded for nameserver?
Over the last seven days, nameserver records #13,305 for player hours: the top – of all ranked servers.
Schedules
On nameserver, when do wipes occur?
The record of nameserver's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 51 days 1 hours ago.
Settings
What settings and rules apply on nameserver?
Gather rate for nameserver: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is nameserver played?
A procedural map, generated by the game, is what nameserver runs.
Lists and filters
Where does nameserver appear among the Rust Graphs lists and filters?
On Rust Graphs, nameserver is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on nameserver?
Tags published by nameserver, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is nameserver joined?
Enter client.connect 92.36.85.247:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp1
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.