StatusLive Servers online11,642 Players49,122 Populated3,215 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S13210Server sheetchecked 34d ago

nameserver

Offline 92.36.89.74:28015 checked 34d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,210top 59%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
492 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
289 / 225
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
32 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
35 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
152 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
58 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is nameserver, and is it online now?

The current state of nameserver is offline, with the last sighting 34 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 23 September 2026.

What location is recorded for nameserver?

A region is not published by nameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 92.36.89.74:28015 is its address.

What Rust version is recorded for nameserver?

Rust network protocol 2633 and build 163207 on Windows: that is what nameserver runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for nameserver?

The latest refresh records nameserver as offline, last seen 34 days 22 hours ago.

Against other Rust servers, where is nameserver placed?

Over the last seven days, nameserver records #13,210 for player hours: the top 59% of all ranked servers.

Schedules

On nameserver, when do wipes occur?

nameserver's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 50 days 11 hours ago.

Rules and settings

Which rules and settings are recorded for nameserver?

The name of nameserver records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is nameserver played?

nameserver runs a procedural map, which the game generates.

Filters

Where does nameserver appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry nameserver are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on nameserver?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags nameserver publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to nameserver?

Enter client.connect 92.36.89.74:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded