StatusLive Servers online11,896 Players92,145 Populated4,078 Wiped · 3 h164 Interval5 min Date27 OCT 2026

DWG RG-S14464Server sheetchecked 30d ago

Server name on in-game server list

Offline 92.40.182.4:28015 checked 30d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,464top 61%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server name on in-game server list
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
784 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
50 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
125 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
463 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
268 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
196 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Server name on in-game server list, and is it online now?

Last seen 30 days 17 hours ago; right now Server name on in-game server list is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 26 September 2026 is when Rust Graphs first saw it.

In which location is Server name on in-game server list hosted?

There is no region published by Server name on in-game server list. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 92.40.182.4:28015.

On which Rust version is Server name on in-game server list running?

Rust network protocol 2633 and build 165217 on Windows: that is what Server name on in-game server list runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Server name on in-game server list?

The latest refresh records Server name on in-game server list as offline, last seen 30 days 17 hours ago.

What rank has been recorded for Server name on in-game server list?

Player hours over seven days place Server name on in-game server list at #14,464, within the top 61% of ranked servers.

Wipe data

What wipe schedule has been recorded for Server name on in-game server list?

Server name on in-game server list's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 36 days 21 hours ago.

Settings

Which rules and settings are recorded for Server name on in-game server list?

The name of Server name on in-game server list records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Server name on in-game server list loaded?

Server name on in-game server list runs a procedural map, which the game generates.

Tags

Where does Server name on in-game server list appear among the Rust Graphs lists and filters?

On Rust Graphs, Server name on in-game server list is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Server name on in-game server list, what is meant by each tag?

Tags published by Server name on in-game server list, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Server name on in-game server list?

Enter client.connect 92.40.182.4:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded