StatusLive Servers online11,644 Players39,508 Populated2,969 Wiped · 3 h75 Interval5 min Date28 OCT 2026

DWG RG-S9893Server sheetchecked 2d ago

Local Server

Offline 92.50.200.7:28015 checked 2d ago

Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#9,893top 44%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
259 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
15 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
32 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
123 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
46 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Local Server online, and what uptime has been recorded?

Local Server is offline at this moment; 2 days 5 hours ago is when it was last seen. 17 of 168 hours up over the last 7 full days, which is 10% of the time. First seen by Rust Graphs on 16 October 2026.

In which location is Local Server hosted?

A region is not published by Local Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 92.50.200.7:28015.

What Rust version is recorded for Local Server?

Rust network protocol 2635 and build 168909 on Windows: that is what Local Server runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Local Server?

Local Server is not responding at the latest refresh; the last record of it online is 2 days 5 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is Local Server placed?

Over the last seven days, Local Server records #9,893 for player hours: the top 44% of all ranked servers.

Schedules

What wipe schedule has been recorded for Local Server?

Local Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 10 hours ago.

Rules and settings

Which settings does Local Server run, and what rules?

No gather rate is stated in the name of Local Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has Local Server loaded?

A procedural map, generated by the game, is what Local Server runs.

Lists and filters

Where does Local Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Local Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Local Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Local Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Local Server joined?

Connect with client.connect 92.50.200.7:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded