StatusLive Servers online11,782 Players67,928 Populated3,558 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S15986Server sheetchecked 22d ago

DeepSeaRusWorld

Offline 93.123.156.69:28438 checked 22d ago

monthly wipes vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,986top 71%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DeepSeaRusWorld
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is DeepSeaRusWorld online, and what uptime has been recorded?

DeepSeaRusWorld is offline at this moment; 22 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 6 October 2026.

What location is recorded for DeepSeaRusWorld?

A region is not published by DeepSeaRusWorld. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 93.123.156.69:28438.

On which Rust version is DeepSeaRusWorld running?

The platform is Linux and the version is Rust network protocol 2634 and build 166494 on DeepSeaRusWorld. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on DeepSeaRusWorld?

The latest refresh records DeepSeaRusWorld as offline, last seen 22 days 17 hours ago.

What rank has been recorded for DeepSeaRusWorld?

Over the last seven days, DeepSeaRusWorld records #15,986 for player hours: the top 71% of all ranked servers.

Schedules

Which times and days are wipes plotted at on DeepSeaRusWorld?

Estimated from the force wipe is when DeepSeaRusWorld's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 16 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for DeepSeaRusWorld?

The name of DeepSeaRusWorld records no gather rate. The group limit is 10 players. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain DeepSeaRusWorld?

The Rust Graphs lists that carry DeepSeaRusWorld are: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on DeepSeaRusWorld?

The game's server browser reads these tags from DeepSeaRusWorld: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 player slots; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to DeepSeaRusWorld?

In Rust, press F1 and type client.connect 93.123.156.69:28438 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,gmvanilla,cs166494,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 player slots.
ts10
Group limit Team size is capped at 10.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded