StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h50 Interval5 min Date28 OCT 2026

DWG RG-S13702Server sheetchecked 21d ago

NatS

Offline 93.138.236.104:28015 checked 21d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,702top 62%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on NatS
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for NatS, and is it up?

NatS is offline at this moment; 21 days 4 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 7 October 2026 is when Rust Graphs first saw it.

What location is recorded for NatS?

A region is not published by NatS. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 93.138.236.104:28015 is its address.

What Rust version is recorded for NatS?

Rust network protocol 2634 and build 167058 on Windows: that is what NatS runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for NatS?

NatS is not responding at the latest refresh; the last record of it online is 21 days 4 hours ago.

Against other Rust servers, where is NatS placed?

Player hours over seven days place NatS at #13,702, within the top 62% of ranked servers.

Wipe times

Which times and days are wipes plotted at on NatS?

The record of NatS's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 22 days 11 hours ago.

Map and rules

Which settings does NatS run, and what rules?

Gather rate for NatS: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has NatS loaded?

A procedural map, generated by the game, is what NatS runs.

Filters

On Rust Graphs, which lists and filters contain NatS?

The Rust Graphs lists that carry NatS are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On NatS, what is meant by each tag?

The game's server browser reads these tags from NatS: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is NatS joined?

Connect with client.connect 93.138.236.104:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded