StatusLive Servers online11,851 Players93,847 Populated3,878 Wiped · 3 h391 Interval5 min Date29 OCT 2026

DWG RG-S12919Server sheetchecked 14d ago

David

Offline EU 93.171.155.11:28015 checked 14d ago

weekly wipes vanilla
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#12,919top 60% · #2417 in EU
Last wipe14d agoweekly schedule
Next wipe6d 3hWed 4 Nov, 18:43 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on David
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Wednesday 4 November, 18:43 UTC, in 6d 3h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is David, and is it online now?

David is offline at this moment; 14 days 19 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 14 October 2026.

What location is recorded for David?

In Europe David lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 93.171.155.11:28015 is its address.

What Rust version is recorded for David?

On Windows, David runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for David?

No response from David; the server was last seen 14 days 19 hours ago.

What rank has been recorded for David?

Across seven days, player hours give David #12,919 globally and #2,417 in Europe, a top 60% position among ranked servers.

Schedules

On David, when do wipes occur?

Estimated from weekly: 7 days after its last wipe is when David's next wipe falls. It is due to wipe next on Wednesday 4 November at 18:43 UTC. The world it runs now was made 14 days 20 hours ago. A wipe every week is the schedule its tags set out.

Settings

What settings and rules apply on David?

Gather rate for David: not stated in the name. 5 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is off.

Tags

On Rust Graphs, which lists and filters contain David?

On Rust Graphs, David is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Which meaning is attached to each tag on David?

Tags published by David, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is David joined?

Enter client.connect 93.171.155.11:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts5

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts5
Group limit Team size is capped at 5.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded