StatusLive Servers online11,700 Players44,565 Populated3,103 Wiped · 3 h103 Interval5 min Date29 OCT 2026

DWG RG-S12915Server sheetchecked 14d ago

David

Offline EU 93.171.155.30:28015 checked 14d ago

weekly wipes vanilla
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#12,915top 60% · #2416 in EU
Last wipe14d agoweekly schedule
Next wipe6d 18hWed 4 Nov, 19:43 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on David
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Wednesday 4 November, 19:43 UTC, in 6d 18h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is David, and is it online now?

The current state of David is offline, with the last sighting 14 days 5 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 14 October 2026.

What location is recorded for David?

The EU tag is how David lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 93.171.155.30:28015.

On which Rust version is David running?

On Windows, David runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on David?

No response from David; the server was last seen 14 days 5 hours ago.

Against other Rust servers, where is David placed?

David also measures #2,416 in Europe on the same seven-day player-hour count, at #12,915 globally and in the top 60% of ranked servers.

Schedules

On David, when do wipes occur?

The estimate of David's next wipe is drawn from weekly: 7 days after its last wipe. Wednesday 4 November at 19:43 UTC is the date its next wipe is due. The current world has been in use since 14 days 5 hours ago. A wipe every week is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for David?

Gather rate for David: not stated in the name. 5 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is off.

Filters

Where does David appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry David are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Which meaning is attached to each tag on David?

Tags published by David, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join David?

In Rust, press F1 and type client.connect 93.171.155.30:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts5

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts5
Group limit Team size is capped at 5.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded