StatusLive Servers online11,886 Players104,326 Populated3,964 Wiped · 3 h514 Interval5 min Date29 OCT 2026

DWG RG-S14974Server sheetchecked 7d ago

Name of Server as Shown on the Client Server List

Offline 93.215.248.44:28015 checked 7d ago

Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#14,974top 67%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:27 UTC7d ago 1 – running 1
Fri 16 Oct, 09:31 UTC13d ago 1 – 6.1 days 0
Sun 11 Oct, 20:48 UTC17d ago 1 – 4.5 days 1
Wed 7 Oct, 14:09 UTC22d ago 1 held half 4.3 days 0
Mon 5 Oct, 12:14 UTC24d ago 1 halved by day 1 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
303 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
406 / 475
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
962 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
44 / 100
05
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
480 / 8
06
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
986 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?

Last seen 7 days 5 hours ago; right now Name of Server as Shown on the Client Server List is offline. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

What location is recorded for Name of Server as Shown on the Client Server List?

There is no region published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 93.215.248.44:28015.

What Rust version is recorded for Name of Server as Shown on the Client Server List?

Rust network protocol 2635 and build 168861 on Windows: that is what Name of Server as Shown on the Client Server List runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Name of Server as Shown on the Client Server List?

The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 7 days 5 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does Name of Server as Shown on the Client Server List hold?

Within the top 67% of all ranked servers: Name of Server as Shown on the Client Server List at #14,974 for player hours, seven days recorded.

Wipe times

What happens on Name of Server as Shown on the Client Server List on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On Name of Server as Shown on the Client Server List, when do wipes occur?

No next wipe can be predicted for Name of Server as Shown on the Client Server List: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 7 days 6 hours ago the current world was made.

Settings

Which settings does Name of Server as Shown on the Client Server List run, and what rules?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?

These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Name of Server as Shown on the Client Server List, what is meant by each tag?

Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168861 (Build): Build: 168861; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Name of Server as Shown on the Client Server List?

Enter client.connect 93.215.248.44:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168861,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168861
Build Build: 168861.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded